I am currently a master’s student at Tongji University, working under the supervision of Prof. Rongqing Zhang. Prior to this, I obtained my Bachelor’s degree in Software Engineering from the same institute in 2021.
My research has been centered on operations research for efficient warehousing, specifically focusing on the multi-agent pathfinding problem and the warehouse order picking problem. I aim to develop adaptive algorithms that can learn from their environment, thereby creating intelligent systems that enhance decision-making and problem-solving capabilities.
Looking ahead, I am eager to seek opportunities that allow me to build innovative solutions that both excite me and make a significant impact on people’s lives.
M.Eng. in Software Engineering, 2024
Tongji University
B.Eng. in Software Engineering, 2021
Tongji University
Trained as a software engineer at Meituan.com, China’s premier food delivery and local service platform, responsible for maintaining merchant details for millions of businesses and handling transaction models. Responsibilities include:
Contributed to the DevOps and quality assurance of Game Software Development Kit (GSDK), offering a comprehensive suite of development tools for Unity/Unreal Engine game developers to seamlessly access core game development functionalities. Responsibilities include:
A multiple image panorama stitching app built using streamlit. Implementations of stitching algorithms include:
Stitcher
API: A wrapper class for stitching functionality in OpenCV.I am currently working at Tongji University, Jiading Campus, Shanghai, P.R. China.